Made a colorful sand simulation that is GPU accelerated through a compute shader using SDL_GPU (cross platform) and HLSL and C
Implemented the classic Conways' Game Of Life automata which is GPU accelerated through a compute shader using SDL_GPU (cross platform) and HLSL and C
Made a Javascript client side only converter from an excel spreadsheet provided by Workday with class infomation on it to a working iCalendar file supported by most calendar apps
Click here to see the program directly!